Updated on 23 May 2012
By Anthony Buckner
1.87 GB KB Safe To Install
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Specifications
License:
Freeware
Updated:
Downloads:
17983
Platform:
PPC/Intel, Mac OS
Publisher:
MAXON Computer(more)
Website:
User Reviews:
Other versions:
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Cinema 4D?
Publisher's Descriptions
CINEMA 4D offers you all you need to create high-end 3D pictures and animations - right out of the box. And CINEMA 4D's modular design - with a total of 8 modules that you can buy individually - allows you to custom fit the application to suit your needs and your budget. While the XL and Studio bundles offer groups of modules at significant savings.

CINEMA 4D Release 9 offers more features than ever before. No matter if feature film, tv, advertising, science, architecture, product design or any other other field that counts on professional results.
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Cinema 4D?
System Requirements
PPC / Intel, Mac OS X 10.4 or later
What's New
Version R13.058:Character Animation
  • Advanced Biped: Knee Lock Controller correctly added to the Selection tab of the Bendy Leg Component
  • Advanced Biped: an error in the calculation of IK/FK Blending has been fixed
  • Character Biped: Redundant Use Chest Position control has been removed
  • Character Insect: Claws Tibia and Tarsus have been adjusted and behave correctly, when animated
  • Character Insect: Claws now open and close correctly after scaling
  • Character Insect: Twisting of leg control after repositioning has been fixed
  • Character Insect: Origin positioning of newly created insect character thorax has been corrected
  • Character Bird: Tail Bones of bird character now have even length and orientation after setup
  • Character Bird: Relationship of spine and neck in the bird character template has been fixed. Moving the spine will cause the neck to follow.
  • Character Bird: Bird character element Neck_Base_con+ now protected.
  • Character Bird: Typo in spelling of middle toe has been fixed
  • Character Fish: Spine (Driven) will now correctly follow Master_con+
  • Character Fish: Default Spine HUD has been adjusted to the default appearance of character HUDs
  • Character Fish: Auto Spine problem with Jaw Position has been fixed
  • Character Fish: The Spine (Driven) hierarchy has been adjusted for proper animation controllers
  • Character Reptile: Color of tail has been adjusted according to color scheme of other characters
  • PSR Constraints: The Maintain Original option for rotation constraints now works as expected.
  • HUDs for deleted components will not show up anymore
  • XRefs
  • Wrong behavior while selecting XRefs after converting has been fixed
  • Reloading XRefs after modifying the hierarchy will no longer cause freezes
  • "This Project is Corrupted" message caused by duplicate tags has been fixed
  • A problem with XRefs and the Layer shader has been fixed
  • Undefined XPresso ports referenced XRefs have been fixed
  • Renderer
  • Banding issues with linear workflow have been fixed
  • Sketch & Toon: Unwanted rendering of back-facing polygons has been fixed
  • Stereo rendering: Camera Mode Right now works as expected
  • Stereo rendering: Zero Parallex error with eye separation set to zero has been sorted out
  • Hardware Renderer: An issue in which Viewport and hardware renderer did not match has been fixed
  • Hardware Renderer: Speed-up of slow Enhanced OpenGL rendering
  • Hair, Dynamics
  • Hair: Unwanted clipping of hair during rendering has been fixed
  • Dynamics: Not yet triggered dynamics bodies will not be deactivated before receiving trigger command
  • Viewport
  • Outline Selection tool: An issue in which highlighted polygons were visible for invisible objects has been fixed.
  • Exchange
  • Includes the After Effects Exporter that supports the export of 3D Data as CINEMA 4D File directly out of AFX
  • Content Browser
  • Visualize demo content library adjusted according to version
  • C.O.F.F.E.E., Python, C++ API
  • Expression Editor: Wrong display of line and position error information has been fixed
  • Script manager: An issue in which a new script was created for each additional new script has been fixed
  • Script Manager registers changes to script files
  • Python: Resizing of user areas now works correctly
  • Python: DescID comparison has been fixed
  • Python: BaseSelect:SelectAll now works as expected
  • C++ API: GeClipMap now supports antialiased text
  • C.O.F.F.E.E.: Float values equal to their integer part are no longer evaluated as nil
  • MoGraph
  • GetGenerator() is now available in the Python effector
  • Other
  • Commandline error in logfile has been fixed


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